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TypeScript execution and REPL for node.js, with source map support. Works with
typescript@>=2.7
.
Native ESM support is currently experimental. For usage, limitations, and to provide feedback, see #1007.
# Locally in your project.
npm install -D typescript
npm install -D ts-node
# Or globally with TypeScript.
npm install -g typescript
npm install -g ts-node
Tip: Installing modules locally allows you to control and share the versions through package.json
. TS Node will always resolve the compiler from cwd
before checking relative to its own installation.
# Execute a script as `node` + `tsc`.
ts-node script.ts
# Starts a TypeScript REPL.
ts-node
# Execute code with TypeScript.
ts-node -e 'console.log("Hello, world!")'
# Execute, and print, code with TypeScript.
ts-node -p -e '"Hello, world!"'
# Pipe scripts to execute with TypeScript.
echo 'console.log("Hello, world!")' | ts-node
# Equivalent to ts-node --script-mode
ts-node-script scripts.ts
# Equivalent to ts-node --transpile-only
ts-node-transpile-only scripts.ts
#!/usr/bin/env ts-node-script
console.log("Hello, world!")
ts-node-script
is recommended because it enables --script-mode
, discovering tsconfig.json
relative to the script's location instead of process.cwd()
. This makes scripts more portable.
Passing CLI arguments via shebang is allowed on Mac but not Linux. For example, the following will fail on Linux:
#!/usr/bin/env ts-node --script-mode --transpile-only --files
// This shebang is not portable. It only works on Mac
You can require ts-node
and register the loader for future requires by using require('ts-node').register({ /* options */ })
. You can also use file shortcuts - node -r ts-node/register
or node -r ts-node/register/transpile-only
- depending on your preferences.
Note: If you need to use advanced node.js CLI arguments (e.g. --inspect
), use them with node -r ts-node/register
instead of the ts-node
CLI.
TS Node exports a create()
function that can be used to initialize a TypeScript compiler that isn't registered to require.extensions
, and it uses the same code as register
.
Mocha 6
mocha --require ts-node/register --watch-extensions ts,tsx "test/**/*.{ts,tsx}" [...args]
Note: --watch-extensions
is only used in --watch
mode.
Mocha 7
mocha --require ts-node/register --extensions ts,tsx --watch --watch-files src 'tests/**/*.{ts,tsx}' [...args]
ts-node node_modules/tape/bin/tape [...args]
# Create a `gulpfile.ts` and run `gulp`.
gulp
Create a new node.js configuration, add -r ts-node/register
to node args and move the program
to the args
list (so VS Code doesn't look for outFiles
).
{
"type": "node",
"request": "launch",
"name": "Launch Program",
"runtimeArgs": [
"-r",
"ts-node/register"
],
"args": [
"${workspaceFolder}/index.ts"
]
}
Note: If you are using the --project <tsconfig.json>
command line argument as per the Configuration Options, and want to apply this same behavior when launching in VS Code, add an "env" key into the launch configuration: "env": { "TS_NODE_PROJECT": "<tsconfig.json>" }
.
Create a new Node.js configuration and add -r ts-node/register
to "Node parameters."
Note: If you are using the --project <tsconfig.json>
command line argument as per the Configuration Options, and want to apply this same behavior when launching in IntelliJ, specify under "Environment Variables": TS_NODE_PROJECT=<tsconfig.json>
.
TypeScript Node works by registering the TypeScript compiler for .tsx?
and .jsx?
(when allowJs == true
) extensions. When node.js has an extension registered (via require.extensions
), it will use the extension internally for module resolution. When an extension is unknown to node.js, it handles the file as .js
(JavaScript). By default, TypeScript Node avoids compiling files in /node_modules/
for three reasons:
P.S. This means if you don't register an extension, it is compiled as JavaScript. When ts-node
is used with allowJs
, JavaScript files are transpiled using the TypeScript compiler.
tsconfig.json
Typescript Node loads tsconfig.json
automatically. Use --skip-project
to skip loading the tsconfig.json
.
It is resolved relative to --dir
using the same search behavior as tsc
. In --script-mode
, this is the directory containing the script. Otherwise it is resolved relative to process.cwd()
, which matches the behavior of tsc
.
Use --project
to specify the path to your tsconfig.json
, ignoring --dir
.
Tip: You can use ts-node
together with tsconfig-paths to load modules according to the paths
section in tsconfig.json
.
You can set options by passing them before the script path, via programmatic usage, via tsconfig.json
, or via environment variables.
ts-node --compiler ntypescript --project src/tsconfig.json hello-world.ts
Note: ntypescript
is an example of a TypeScript-compatible compiler
.
ts-node
supports --print
(-p
), --eval
(-e
), --require
(-r
) and --interactive
(-i
) similar to the node.js CLI options.
-h, --help
Prints the help text-v, --version
Prints the version. -vv
prints node and typescript compiler versions, too-s, --script-mode
Resolve config relative to the directory of the passed script instead of the current directory. Changes default of --dir
The name of the environment variable and the option's default value are denoted in parentheses.
-T, --transpile-only
Use TypeScript's faster transpileModule
(TS_NODE_TRANSPILE_ONLY
, default: false
)-H, --compiler-host
Use TypeScript's compiler host API (TS_NODE_COMPILER_HOST
, default: false
)-I, --ignore [pattern]
Override the path patterns to skip compilation (TS_NODE_IGNORE
, default: /node_modules/
)-P, --project [path]
Path to TypeScript JSON project file (TS_NODE_PROJECT
)-C, --compiler [name]
Specify a custom TypeScript compiler (TS_NODE_COMPILER
, default: typescript
)-D, --ignore-diagnostics [code]
Ignore TypeScript warnings by diagnostic code (TS_NODE_IGNORE_DIAGNOSTICS
)-O, --compiler-options [opts]
JSON object to merge with compiler options (TS_NODE_COMPILER_OPTIONS
)--dir
Specify working directory for config resolution (TS_NODE_CWD
, default: process.cwd()
, or dirname(scriptPath)
if --script-mode
)--scope
Scope compiler to files within cwd
(TS_NODE_SCOPE
, default: false
)--files
Load files
, include
and exclude
from tsconfig.json
on startup (TS_NODE_FILES
, default: false
)--pretty
Use pretty diagnostic formatter (TS_NODE_PRETTY
, default: false
)--skip-project
Skip project config resolution and loading (TS_NODE_SKIP_PROJECT
, default: false
)--skip-ignore
Skip ignore checks (TS_NODE_SKIP_IGNORE
, default: false
)--emit
Emit output files into .ts-node
directory (TS_NODE_EMIT
, default: false
)--prefer-ts-exts
Re-order file extensions so that TypeScript imports are preferred (TS_NODE_PREFER_TS_EXTS
, default: false
)--log-error
Logs TypeScript errors to stderr instead of throwing exceptions (TS_NODE_LOG_ERROR
, default: false
)transformers
_ts.CustomTransformers | ((p: _ts.Program) => _ts.CustomTransformers)
: An object with transformers or a factory function that accepts a program and returns a transformers object to pass to TypeScript. Factory function cannot be used with transpileOnly
flagreadFile
: Custom TypeScript-compatible file reading functionfileExists
: Custom TypeScript-compatible file existence functionMost options can be specified by a "ts-node"
object in tsconfig.json
using their programmatic, camelCase names. For example, to enable --transpile-only
:
// tsconfig.json
{
"ts-node": {
"transpileOnly": true
},
"compilerOptions": {}
}
Our bundled JSON schema lists all compatible options.
Any error that is not a TSError
is from node.js (e.g. SyntaxError
), and cannot be fixed by TypeScript or ts-node
. These are runtime issues with your code.
There are two options when using import
statements: compile them to CommonJS or use node's native ESM support.
To compile to CommonJS, you must set "module": "CommonJS"
in your tsconfig.json
or compiler options.
Node's native ESM support is currently experimental and so is ts-node
's ESM loader hook. For usage, limitations, and to provide feedback, see #1007.
TypeScript Node does not use files
, include
or exclude
, by default. This is because a large majority projects do not use all of the files in a project directory (e.g. Gulpfile.ts
, runtime vs tests) and parsing every file for types slows startup time. Instead, ts-node
starts with the script file (e.g. ts-node index.ts
) and TypeScript resolves dependencies based on imports and references.
For global definitions, you can use the typeRoots
compiler option. This requires that your type definitions be structured as type packages (not loose TypeScript definition files). More details on how this works can be found in the TypeScript Handbook.
Example tsconfig.json
:
{
"compilerOptions": {
"typeRoots" : ["./node_modules/@types", "./typings"]
}
}
Example project structure:
<project_root>/
-- tsconfig.json
-- typings/
-- <module_name>/
-- index.d.ts
Example module declaration file:
declare module '<module_name>' {
// module definitions go here
}
For module definitions, you can use paths
:
{
"compilerOptions": {
"baseUrl": ".",
"paths": {
"custom-module-type": ["types/custom-module-type"]
}
}
}
An alternative approach for definitions of third-party libraries are triple-slash directives. This may be helpful if you prefer not to change your TypeScript compilerOptions
or structure your custom type definitions when using typeRoots
. Below is an example of the triple-slash directive as a relative path within your project:
/// <reference types="./types/untyped_js_lib" />
import UntypedJsLib from "untyped_js_lib"
Tip: If you must use files
, include
, or exclude
, enable --files
flags or set TS_NODE_FILES=true
.
TypeScript Node compiles source code via require()
, watching files and code reloads are out of scope for the project. If you want to restart the ts-node
process on file change, existing node.js tools such as nodemon, onchange and node-dev work.
There's also ts-node-dev
, a modified version of node-dev
using ts-node
for compilation that will restart the process on file change.
MIT